
04-20-2011, 12:22 PM
|
Banned
|
Join Date: Jul 2004
Location: London
Posts: 2,029
|
|
I can imagine nickname displaying having several complications if done through gani script, even if there was an event for nick changing within gani scripts you still ought to have a way to add the text "(Paused)" assuming you want to replicate default.
And what about when AP changes?
You may want nicknames to be hidden at certain times which would likely require the use of a timeout to check for them being enabled, which is something you'd want to be checking one time within a weapon rather than for every single player in a gani script.
Edit: you mentioned this just before I posted.
If there were other gani scripts active that were modifying player red, green, blue, zoom etc would these not also be applied to nickname display if it were within a gani script? |
|
|