
04-20-2011, 04:05 AM
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team canada
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Join Date: Jul 2004
Location: Canada
Posts: 5,200
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player.level.tilelayers[n].tiles[x, y].type()
You should really figure out what the actual value for the top-left tile on the tileset is before you make the assumption that it's 0. In the Tile Format it shows up as AA. Checking for 0 might be fine... |
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