
02-05-2011, 06:46 PM
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Hazard to Graal
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Join Date: Apr 2009
Posts: 343
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Update (useless)/bump
Yep, I know where I've seen it before. My projectiles that use particle emitters will work just fine if you remain in your level. but if you cross a level on the GMAP, the projectile will appear to vanish. Don't know if my post above was actually related to it or not, but it's very annoying.
It's been quite some time though and it's still a problem. Think Stefan is even aware?
Also, onCreated() and onPlayerenters() unfortunately doesn't make any difference as far as fixing the problem goes. |
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