I wouldn't want the iPhone servers merged with PC. That's silly.
Quote:
Originally Posted by DustyPorViva
Right now the current PC Graal market, in my opinion, is compromised of older players. At least those in their upper teens. As you get older you can begin to pick apart and pay attention to quality much more than you would when you were younger and more immature. People can fall back on nostalgic memories of Graal all they want, but the truth is it was just as bad, if not worse, back then as it is now. Pre-P2P was pretty bad in terms of quality(not that I'm saying post-P2P was all that great, but G2k1 wasn't exactly bad  ). Scripts were ALWAYS broken, the "quests" sucked ass, the levels were horrible. This stuff didn't matter to most of the players, myself included. Why? I dunno. It just didn't matter, and I think that has a lot to do with how young I was. However as I got older, and more involved in development(which most of the small current playerbase has done in one way or the other), my standards started to grow. I started to want MORE. And more importantly, I started to see the potential of Graal when some servers/projects gave me a hint of it, like Oasis.
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That may apply to the majority but there were some servers that were still good in their own ways. Xone and Delteria 2002 had great levels for their time (compare Delteria's town style to UN's ****y levels, they were from similar periods). The reason why Pre-P2P servers could get away with half the crap they did was because they were old. Graal hadn't really evolved until after p2p, after custom ganis were allowed on normal servers, etc.