
12-19-2010, 10:55 PM
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jwd
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Join Date: Oct 2005
Location: Greater Manchester
Posts: 2,423
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Alternative to Timeouts
Are there any functions which I can use the core game loop over using multiple timeouts?
If not, what is the most efficient alternative to timeouts? For example, I want to create a baddy and minimise the number of timeouts I want to use.
Just a question out of curiosity really. |
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