Quote:
Originally Posted by 12171217
The reason everyone defaults to walkthroughs is because the quests are boring and full of suck. Make them fun and nobody will prefer a wall of text telling them what to do over experiencing it.
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Not everyone feels this way. Hence why there are different types of gameplay on various games. Some enjoy the grind of leveling up while others find questing to be fun and challenging. In Graal's case it equates to different types of servers. You obviously are not a Zelda addict but sales of said game prove that many out there are.