Quote:
Originally Posted by Meph
I still say the guns need to be slowed down. I saw some guy at unstick the other saying, literally: "I own so much. This Shipka makes it to where I don't even have to try." That tells me that there's a problem- that a guy seriously thinks he "owns" because he has a weapon.
Back when guns were level, there weren't as many "good" PKers as there are now; simply because it required more to master PKing back then than it does now.
1) You couldn't guard two directions at once, and keep your opponent in a corner.
2) You couldn't ride your opponent's ass firing without losing walk speed.
Increasing the bullet speed wouldn't solve these two problems; and yes, I identify them as problems.
Take raiding, for example. I remember single-handedly going into a base and being able to, literally, take out four people. Effortlessly. Two things are true here:
1) Everybody sucked back then. It required more to be good.
2) Nowadays, two people can produce more bullets-per-second than four could back in 2003.
It's not the bullets' fault that we screwed up the guns and our players are just too addicted to effortlessly being good at PKing to accept it as a problem.
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I still like to claim "It's not the gun you use, it's how you use it."
That statement is still true in some certain cases (Ex: I flawlessed JKL my mp5 vs his m1, and I can still flawless him my uzi vs his mp5), but not enough anymore.
Era has certainly lost it's skill factor due to the guns being the way they are. The goal being changed from 'practice to get better and win' to 'buy _____ and you win'.
So yea, all guns could be slowed by a percentage of speed or totally changed around (as I know Wil/GC wanted to do in their combined week as 'Gun Admins') to improve gameplay. But we all know it'll never happen and even if it did it isn't enough to save Era and blah...