Quote:
Originally Posted by Unkownsoldier
Its not officially the first quest, but the first dungeon/boss. I mean look at Zelda from N64 that was a great game but you really had no guidance.
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So I guess that fairy was just my imagination.. Anyway, there's something in game design called signposting. It's subtle hints to tell you what to do, unobtrusive ones. This quest has some, but I didn't realize that they were intimating something about what I should do until I actualy did it. That's a complete signposting fail.