Quote:
Originally Posted by MrOmega
just throwing this idea out there. But would calling playerenters and timeout cause any issues over and over again? maybe do a playerenters and check to see if the poison is still in effect, if so end script, and let the timeout run uninterrupted, otherwise just call the timeout.
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No issues from what I can tell, and the timeout is the only thing that keeps the gani 'alive' for other players since created and playerenters don't seem to get called for them.