
07-02-2010, 07:41 AM
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*****butt.
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Join Date: May 2010
Posts: 49
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Take a page from Salesman's book and try doing something like removing all that timer bull**** on healing items.
You've done step 1 by redesigning the way HP is earned in the game, redesign the way healing is done and remove the timers.
Era seems to lose what once made it so fun to play once all these "features" and innovations come into play to try to make the server much more balanced. In reality all that's needed is:
-fair prices on weapons - all (save for a very, very, very, very limited few weapons - PL9 Log. for example) should be available equally to all players.
-healing restrictions removed
-the weight system scrapped - let's take it back to the old school times where you were able to carry about 9,999 of Kuji's hacked ammo boxes.
-revive limitations removed
-weapon taglocks removed
-new plan for southridge, houses aren't needed for ****. make SR the quest island, or provide different pay in terms of digging/flower picking, etc.
-rebuild the highway leading up to chukungai (the northern part of Era that is forgotten) and make that northern portion the industrial part where weapons can be bought among other things
-give people a speed of 1.13 in game ~ 14/16 px per tile.
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Create a backup of the current server and at the very least attempt the "no-healing-timer" crap on the server for a day or two. You'd be surprised to see the activity on many fronts rise for Era. |
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Spengebab Squorponts!
I'm Blaze-ing 24/7, 'nuff said.
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