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Old 05-27-2010, 10:13 PM
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Quote:
Originally Posted by Venom_Fish View Post
<snip>
Consider this situation using both point methods:
  1. Gang A and Gang B both start out with 0 points.
  2. Gang A earns 100 points, Gang B is slacking and earns nothing.
    • Old method:
      - Gang A has 100 points
      - Gang B remains at 0 (as far as I remember, points didn't go in the negative)
    • New method:
      - Gang A has 100 points
      - Gang B remains at 0
  3. Later that night, Gang B earns 100 points, Gang A doesn't earn anything.
    • Old method:
      - Gang A loses 100 points, and is now at 0.
      - Gang B has 100 points
    • New method:
      - Gang A keeps its 100 points
      - Gang B now has 100 points
  4. Final Score:
    • Old method (Gang B wins):
      - Gang A - 0, Gang B - 100
    • New method (Tie):
      - Gang A - 100, Gang B - 100

So let's think about this for a minute...how the **** is that fair? Both gangs earned a total of 100 points, and yet Gang A loses? With the new method it was a tie (how it should have been).

If points did go in the negative, then you're right, nothing changed. But players would much rather see 100 and 100 over 0 and 0 -- everyone wants recognition for the points they earn and 0 is hardly doing justice to both gangs' activity. A lot of players didn't like the old method, and that's why they suggested it should be changed.
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