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Originally Posted by Stefan
and with Classic on iPhone it's proven that we can spin off Graal servers to make successful commercial projects and expand the audience of the game.
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Classic iphone proves that graal works best as a game first and development platform second. Good to know that Graal's going for a more "free" model, but what was the problem with the old system? Also hoping that cash items are aesthetical + for convenience like on Zodiac and not giving players an (unbalanced) advantage like they did on Zone.
Quote:
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Originally Posted by Stefan
The scripted tools also need to be finished sometime so that we don't rely on the old editor anymore
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If it's updated it's no longer old anymore.
