
03-25-2010, 04:37 PM
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Empress Door the Unhinged
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Join Date: Dec 2006
Location: Florida
Posts: 849
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The problem with the tone of TSAdmin's post (and basically everything CJ says) is that all the blame and responsibility is put on the players. Many of the forum users are people who HAVE stuck around Graal, while tons of others (even those with lifetime subscriptions) have run away. So why are we the ones being guilt-tripped as though our logic would 'ruin' Graal? We're the reason Graal exists--whether we are currently paying or not, players join this game because of us. There would be no reason to join up at all if there weren't any persistent players. And boy are we persistent.
What is killing Graal is not a lack of money, but a lack of effort. CJ puts little to no concern into a game that they seem to see as just some little hobby. They can pull the plug whenever they want, because it's their game. Due to this same contrived logic, I believe both Stefan and Unixmad have considered and will always consider Graal to be something temporary. Every effort they have ever put into it has been temporary; their interest soon dissipates from any project they work on. They don't seem to feel indebted to players at all either, which is a really sad state of affairs, considering how much we train our eyes on them, anticipating acknowledgment. This attitude trickles down and pervades the Graal community. It's a self-fulfilling prophecy: We know that Graal is not cared about and that our efforts are ultimately wasted, so why should we do more than what we distinctly enjoy doing?
Cyberjoueurs, try making money not by finding new, more clever ways to exploit players, but by actually making the game worth buying. Graal may only be an easy buck to you, but to us it's actually something meaningful that we players would like to see live on. |
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