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Old 03-19-2010, 02:56 AM
DustyPorViva DustyPorViva is offline
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A plea to Stefan

I know the official level editor is pretty much getting no support... and you know what, that's NOT THAT BAD. Whatever. Someone has stepped up -- Gonstruct. It has layers, gmap support now, and its pretty freaking awesome.

But there is one problem, Stefan. Official level editor is, and will always be... the official editor. That means it will probably always have a larger userbase than an almost unknown editor. Also, people may just prefer using it over Gonstruct. That's cool.

The major problem is that while Gonstruct and Graal itself have stepped up to support features like layers and dynamically sized levels/layers, the official editor has not. Now that would normally not be a problem, but the official editor doesn't just not support it, it breaks any levels that use it. It will delete layer data over 0, and fill in the tiles of any levels that do not = 64x64 tiles in size. That means someone unaware(or even just forgetful) could open a level in the official editor just to fix a tiny tile error, or fix a script... and ruin the whole level.

I repeat, official level editor ruins levels with layers. Can this be fixed? Just this one thing? So servers can start to move on without fear of levels being destroyed?
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