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Old 02-09-2010, 05:55 AM
Engine Engine is offline
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Join Date: Jan 2010
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I thought I couldn't trigger clientside after I triggered serverside?

EDIT: Could you also show me an example of how it would look in a class so i would be able to do player.freeze('time'); It doesn't need to be the freeze example it could be any easy example like player.apset('blahblah'); even though there is already a command for that it's the only thing i could think up off the top of my head haha.
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