Quote:
Originally Posted by Crow
Maybe Stefan could just real-time translate child objects to work with an associative array syntax. Lua kind of does it as well:
NPC Code:
local arr = { x = 30, y = 40 };
print(arr["x"] .. ", " .. arr.y); -- "30, 40"
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I like that idea! I think I'm gonna have to go try Lua out sometime soon, to be honest
