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Old 10-27-2009, 06:18 PM
fowlplay4 fowlplay4 is offline
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Quote:
Originally Posted by firefighter View Post
Examples?

Differences:
  • global and local fighting systems (area and player specific)
  • weapons
  • baddies
  • quests
  • levels
  • inventory (server-side and also client-side)
  • mining system
  • shop/item system
  • partying
  • guild system
  • player kill / baddie kill system
-> no similarities

Depends on the point of view...
Uh we (Zodiac) have all of those unless you're referring to specific differences in those systems.
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