Quote:
Originally Posted by Tigairius
The Linux client is always at the same level or better than the Mac client. So one could assume that the Linux client is practically done, just like the Mac client.
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This is probably because Stefan use Linux on his computer.
Also, it isn't THAT hard to compile a game for multiple OS'es if you did the code right in the first place. If you can code you can do that with a little to no effort.
I think he's going to wait with windows version bugfixes until he's done with the new additions to the client and fixing the problems for the other OS'es first.