Quote:
Originally Posted by Stefan
Well it's the way it works, it's only using the tile definitions of the map part where you are currently standing. The best is normally to use one single tile definition set for the whole gmap, or is there not enough space?
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There are quite a few reasons. Space is probably the biggest problem, however. But sometimes a custom tile does not justify taking the space from more important tiles. Sometimes I want to customize the terrain a bit without having to retile the whole level(right now I'm using it on the gmap so I can put houses/signs/bushes on top of dirt without adding a whole group of new tiles to the tileset).