Quote:
Originally Posted by DustyPorViva
Treat community names like accounts used to be. Have a player create a community name on account creation. Don't let them change this(however, if, by a rarity this must be done, it will be easier!) and somehow incorporate them in such a seamless way that NO ONE, not scripters, not players, not admins, will ever be able to tell the difference between community names and account names.
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This is the best and most reasonable idea I've seen in all of these annoying community name-bashing threads. It allows scripters and players to enjoy the ease of dealing with single identifiers and it allows whatever reasons Unixmad and/or Stefan implemented Graal# accounts in the first place.