Quote:
Originally Posted by Angel_Light
It was nothing more than smoke and mirrors. All they did was took a picture of level and zoom it to be small to give the effect of going higher.
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Not quite; it generated the "picture" on the fly and streamed the content to the client. Ganis, etc were shrunk and orientated on the correct x/y of the generated canvas (picture) to give the appearance of active gameplay.
More of a novelty than anything else, I'm surprised there's still interest in it.