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Old 06-10-2009, 01:49 AM
cbk1994 cbk1994 is offline
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No, it can't. onwall2 doesn't even come close.

player.setshape(x, y, width, height) would be better, where (0, 0) is the top-left point of the normal player, therefore player.setshape(-1, -1, 2, 2) would cause them to block one tile above and to the left more than usual.
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