
06-10-2009, 01:49 AM
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the fake one
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Join Date: Mar 2003
Location: San Francisco
Posts: 10,718
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No, it can't. onwall2 doesn't even come close.
player.setshape(x, y, width, height) would be better, where (0, 0) is the top-left point of the normal player, therefore player.setshape(-1, -1, 2, 2) would cause them to block one tile above and to the left more than usual. |
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