
06-10-2009, 12:19 AM
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Finger lickin' good.
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Join Date: Nov 2008
Location: Colorado
Posts: 1,865
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setplayershape()
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or something similar would be quite useful.
Rather than developing some kind of custom hit detection everytime we need the player's "body" to be larger than normal, it would be great if we could do something like setplayershape(64, 64);
One example is cars on Era. The car itself is nonblocking (it's just an animation following the player around), and makes things look very sloppy. If the player's shape were adjusted to the size of the car, we could do all kinds of things....
Along with this it might be nice to include a player.blockAgain(); and player.dontBlock(); as well as a player.width player.height. I believe these were already suggested, but I couldn't find the thread. |
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