While some of you are missing the focus of this specific thread and are throwing in other problems that are unrelated to the definition, I think it has become pretty clear based upon the responses to the actual questions that the term "guild" has become rather ambiguous. The word is thrown around, everyone understands what a guild is, but they can have very different purposes from one another.
Amongst the defining of different types of guilds, Dusty made a pretty interesting point:
Quote:
Originally Posted by DustyPorViva
I think the fact that guilds serve a purpose between PK guilds, community guilds, learning guilds, family guilds and such shows just how disjointed and disorganized guilds really are.
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We have many different "types" of guilds like those outlined: families, fun guilds, casual guilds, and PvP guilds, but this isn't noted anywhere unless you place it in your guild charter. Fun guilds can be more active than PvP guilds, but that wouldn't make sense as they don't have very similar purposes at all. This brings up two interesting questions:
- Should guilds be defined better?
- Should we perhaps be asked to define our purposes from a selection of broad categories in our guild settings?
The type of guild could be sorted into individual lists, and it could possibly make future developments such as limiting multiguilding (x per y type, anyone?) much more appropriate on a guild-by-guild case. What do you think?