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Old 05-25-2009, 07:21 PM
Rufus Rufus is offline
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Guild Problems #1 - Definition

I'm going to start posting a series of threads rehashing the problems that surround the global guilds on Graal, allowing people to express their feelings towards individual subjects in hope that we can create a resolve. Rather than just throwing them all into one thread, I'm going to post each problem individually so that we can have a greater focus for each topic addressed. A lot of these issues have been brought up in the past, but as the situation has seemingly gotten worse (you'll see) I think it would be better if they were readdressed, especially now that we have a new Global Guild Administrator. I’m proposing these problems as a player who is heavily involved with guilds and has been for quite a while. If you feel as though what I'm posting is incorrect or a misrepresentation of the reality then feel free bring it up because I can't speak for everyone. Our emphasis should be on improving global guilds for the current and future generations, while retaining a large degree of the 'old' guild feeling to avoid alienating older players.

I'm sure we each have individual ideas on what a guild is, so I think a good starting point would be defining the following:
  • What is a guild? and what do you think the purpose of a guild is?
  • What do you think guilds used to be? Have they deviated from how they are now?
  • What should guilds be?
  • What type of guild do you find the most "fitting" for a guild?
You may or may not know, but I'm leader of the guild US and have been for some time. Our guild is a collection of like-minded (but way different) players and we all get along pretty well like a social group would. We don't just sit and talk all day however; we spar, we PK, and we play events together in a competitive nature on Classic. According to Master Storm we're "generally mischievous" but I don't see where he's coming from; we just don't take ourselves seriously. So that's our guild but obviously not everyone is the same, so what about you?
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Seriously, you have ****-all for content and you're not exactly pulling in new developer talent, angling for prestigious titles should be your last concern.

Last edited by Rufus; 05-25-2009 at 08:10 PM..
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