The layout behind the level is decent, it's not bad at all. However on the lower lower of the cliff you have too many blocking objects in the player's path. These are very annoying to navigate through, I suggest moving them up against the cliff or just getting rid of them.
The little cliff on the top right isn't supposed to really exist, it just happens to come out that way if you shorten it too much...but that's just my own personal thing.
The house is very "Zodiac" (+ points for consistency I suppose). I can't help too much with it because I'm not very good with buildings but it doesn't seem very attractive.
Overall it's an
ok level.
I circled normal/major (what I consider normal/major anyway) tile errors for you to see and try to fix.
I can fix the thing on the south to look less like a tile error but there's no "real" fix for it. I can also fix the errors all over the level as they're quick fixes. If you want, you can upload it here or PM it to me.