
04-29-2009, 09:25 PM
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Gladius
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Join Date: Feb 2009
Location: Dallas, Texas
Posts: 837
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@ the flying Dutchman
Perhaps it could be greed. Perhaps anyone who truly had fun on graal, or at least making stuff for it, has moved on to bigger, nerdier things.
@ Rufus
Had to look up misanthropic. So we're going to point to [Synonyms:
1. antisocial, unfriendly, morose, surly.] bosses as the problem why people aren't motivated to work? Or am I misinterpreting your statement?
@ Tats
Real life example: how many people hate their jobs but keep doing it because they need the money? How many people actually get up early and look forward to work? We need to find a way to encourage the later and thus get rid of the former. Instead of saying "oh damn, I have that stupid cave quest to do," we want our devers to say "oh damn, this quest of mine is totally gonna rock because it was fun to make and thus I put a lot of effort into it." How do we do that exactly? Well you're asking the wrong person, but we have to find a way to motivate our dev team. |
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