Quote:
Originally Posted by WhiteDragon
I don't think the image size limit is the problem here. It's just most likely acting up because all the players having the showimg displaying index < 200 (which means show on all clients) probably tries to overwrite each other.
If all the players are running this weapon then I would just say use an index above 200 (with a loop on the players).
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Its only 2 players. And when I show 20 different texts with the same index, it shows for each player.
It just seems like theres a data limit for this..
I resized the image, and it will only show a certain ammount. After it reaches that ammount, it just stops showing. lol