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  #39  
Old 02-18-2009, 06:18 AM
FaLLChiLD FaLLChiLD is offline
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Join Date: Nov 2004
Posts: 258
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I don't see how anyone could say that is isn't the fault of the higher-ups.

What have we seen from them? A more "kid" friendly website that I actually find harder to navigate. Minimal updates to the actual client, game play, or development tools (that player-developers use to make the game with). Failure to accept player opinions.

I never got into the whole games server. I don't understand why they keep popping out half ass projects instead of improving what we have or want. Graal iPhone was not there when the playercount was higher. The games server was not there. This kind of stuff isn't what drew players in originally and it doesn't seem to be helping that much.

And Tig - Zodiac wasn't there. UN had well over 200 players. Maloria, Atlantis, Delteria, N-Pulse, Valikorlia; All servers actually had a steady fan base ranging anywhere from 30-70 players everyday. How you can diminish all these into two servers hardly equal to what UN had itself is beyond me.