So "downsizing" huh?
Well I agree there are too few players for the servers. So you try to change that by letting playercount drop even more?
4 servers in one? Oh come on, who would do that, even one server with some mobs lags enough...
Imho the problem with most servers is that they don't work out their ideas, that why they fail. It's always the same
"modern typed server" "guns" "better than era"
"rpg" "crafting" "jobs"
the crafting and jobs are usually more boring than useless, but both of that at the same time. They have to put some creative, fun and useful elements into their timesinks. And they need to work out their story and other stuff before they start. Honestly, I like scripting but I loose interest fast if it's like "hey we need jobs, make some". And when you ask for details its like "dunno, mining maybe, just use <stolen image from some other serv>, we'll replace that later"