Quote:
Originally Posted by Tyhm
For any given gani script, the variable "playerx" refers to the character that is running the gani (sometimes an NPC) rather than the player viewing the animation.
x is the same thing.
playerx really ought to mean "You (the player running this animation)'s X coordinate." I'll play around with players[0].x...
|
player and
this both return the current object, with the exception of weapon and database NPC's.