Quote:
Originally Posted by Matt
If you were running a game such as Graal, would you charge people JUST to keep the game running, or also make a side profit to help improve your game, and have a bit of money in your pocket?
Think of it that way.
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Did you ever think that it's possible that if we had management that listened more to the customer and treated them with the respect that they deserve (or, at least buy), maybe they'd make that much more money and not have to worry about jacking up the prices for the limited number of players we have.