Thanks, I just wanted to know why it happened on the mac client, but okay.
Yeah, I did it slightly differently without the use of the fake gui control, I just left the Drawing Panel within the scroll control at 1024x512 and used the onScroll function as you suggested like so:
NPC Code:
function Tiles_ScrollCtrl.onScrolled(nx,ny,dx,dy){
Tiles_DrawingPanel.drawimagerectangle(0,0,"TILES", temp.nx + Tiles_ScrollCtrl.width - 4,temp.ny,2048,Tiles_DrawingPanel.height);
}
and that works fine.
Thanks for the reponse
