Quote:
Originally Posted by Tigairius
Actually, GKs development is at a peak right now. There are several different projects going on at once and all of them are close to completion.
There are major plans for GK, I, along with several other developers, log on debug daily and work.
I refuse to stand for crappy work. We are not going to just release a bunch of small, trivial updates once a week (like some other servers) because that will only bring temporary players.
We plan to bring deep rooted content that will stay forever and hopefully constantly sustain stimulation to the players, economy and story.
A lot of people have been asking me to simply "whip up a new dungeon and release it."
Dumb.
That's not the way you bring a playercount. GK deserves better than that, and it will get it.
New events, quest system/quests, leveling methods and dungeons are in the works and on the way. We will not release them before they are ready because you guys "WANT IT NOW!!!" to secure content quality.
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I don't think these guys ever heard of "quality before quantity" though.
