so i do this ?
PHP Code:
//#CLIENTSIDE
if (weaponfired) {
replaceani idle,dg_mp5a2-fire;
replaceani walk,dg_mp5a2-walk;
setani dg_mp5a2-walk,;
freezeplayer .1;
setani dg_mp5a2-fire,;
this.angle=getangle(vecx(playerdir),vecy(playerdir));
this.x=playerx+vecx(playerdir)*2;
this.y=(playery-.5)+vecy(playerdir)*2.5;
shoot this.x,this.y,playerz,this.angle+random(this.maxangle*-1,this.maxangle),
1,0,dg_bullet,1;
}
if (keypressed && strequals(#p(1),s)) {
replaceani idle,idle;
replaceani walk,walk;
onActionProjectile
setani hurt,;}