PHP Code:
temp.items = loadMudFile( player.account );
temp.items = temp.items.savevarstoarray(false);
triggerClient( "gui" , name , "pullMUDclientside", temp.items);
//#CLIENTSIDE
function onActionClientSide()
{
if (params[0] == "pullMUDclientside") this.items.loadVarsFromArray(params[1]);
}
Should work flawlessly.