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Originally Posted by RosesLove
The reason most people like graal is because it's developed and run by the players, for the most part it is anyway. Taking the ability to make your own playerworld away, no matter how crappy, would take away from it's spark imo. 
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I don't think most people on Graal develop servers, but a lot do, yeah. Correct me if I'm wrong, but aren't Graal's most appealing features it's community and .. well.. used to be when you could pay just 26 dollars and play for life...
Quote:
Originally Posted by RosesLove
Some players might not be as talented or creative, but it takes time to learn. There really is no other way to learn to script other than buying a server so unless Stefan plans on making a gs2 editor, that would actually slim down the number of new developers aswell.
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You can learn to script with the GS1 features in the level editor. I was talking about scripting with a friend once, and he said that a lot of GS1 scripters just learned to convert from GS1 to GS2, so perhaps they could start out with GS1, then learn how GS2 works. I think Twinny has a good guide on GS2.
Quote:
Originally Posted by RosesLove
Maybe the PWAs could give server stars to rate how good they are based on content already developed and the future plans that they have for the server. Aswell as maybe telling what they already have done. Obviously, there are way too many playerworlds to get to them all, and some (the bad) servers might not agree to it. But at the owner's request they could inspect the server every, say 6 months. 
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I don't know, I personally like how UC servers can gain global attention through the login screen. That's a good way to tell which servers are up and coming (for a UC server, that is).
Quote:
Originally Posted by RosesLove
It would help developers choose which servers to work for so they aren't just wasting their time with some dead end project and could instead work on a well thought out one with other good developers.
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Yeah.