Quote:
Originally Posted by Crono
It's important for any fighting game.
Not really, I'm sure you can have work arounds. What in particular is the problem?
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I already posted... can't you imagine the amount of work(years and years of PROFESSIONAL) that goes into developing these attack sets for each character... balancing them out, developing them, fleshing them out? Then there's the characters themselves... Graal doesn't have any notable characters, let alone ~20 to use... and there are hardly any differences between them all. I mean, we could make up characters but it wouldn't be the same.
I don't even think another company could pull it off with millions of dollars, let alone some random people on Graal. I just think it would be a waste of time and productivity.