Thread: Custom baddies
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Old 07-27-2008, 08:24 PM
The_Kez The_Kez is offline
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Custom baddies

I'm working on a system for custom baddies for my server. I already have the movement, targeting and attack systems done, so the more involved steps of creating a custom baddy are already done.

What should be the more simple step of creating a custom baddy is something I've never done before. Right now the custom baddies that I'm fighting are all block.png's, which doesn't make for a very interesting baddy. So can anyone tell me the technique for setting the animations on baddies?

My first thought was to simply create the baddy and that I'd be able to use replaceani, or setani on it, but since it isn't a showcharacter I'm not sure if that's possible.

Thanks!
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