Thread: Role of PWA?
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Old 07-26-2008, 10:33 PM
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I'm sure Crono as well as myself mean it as an overall effect. One of the problems though come back to whats to determine a quality standard. One group will find that a set of levels plain just suck yet to another group they will find it to be awesome. The same could be said for most every other aspect of the game play as well. I still see the problem as being the quality talent is spread too thin. Its impossible it seems to have the best scripters, graphics, ganiers, storytellers, levelers, sound staff, etc, all on the same server working together. There is too much testosterone amongst the staff to be willing to compromise on anything. You will find it impossible to get everyone to agree on any one thing ever. This is proven entirely already by looking at just how much everything is spread around.

It could be resolved if we became a company that only hires professional staff to develop but that would make Graal an entirely different creature than it is now.
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