PHP Code:
//#SERVERSIDE
function serverSide( cmd, sender, message )
{
if ( cmd != "logPM" )
{
savelog3 'pmlgo.txt", message SPC "rfom' SPC sender;
}
}
function onGetPM( sender, message ) )
{
triggerserver( "gui', player.account, "logPM', sender, message;
)}
Worked fine for me when I tested it.