Quote:
Originally Posted by Loriel
But that does not imply that everybody needs one, right? I figure most playerworlds would be quite content with the default movement and being able to focus their creative energies on actual content instead.
How does your hacker detection work?
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You're right, most playerworlds would be fine without it.
My hacker detection works by checking the onwall event and comparing it to a few other events... I don't really want to let out anymore than that though because if I did it could be bypassed eventually.