Quote:
Originally Posted by grawlgamer
Is there anything for players to do yet? I am looking forward to playing.
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We're going with the approach not to release much of anything until we get this town 100% finished (or close to it), which will take some time - one third of it have been tiled so far, and insides need to be made, as well as detailing it with NPC's and various effects. My ambition is to make the town really alive, with NPCs that have daily routines - the only bad thing about it is that each NPC have to be custom built like hell.
Quote:
Originally Posted by DrakilorP2P
Combat might become more interesting as stuff is added though.
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Indeed. Combat system is the one system that will be opened for players all the time, and both PvE and PvP combat is enabled for players. There's two bugs that I'll fix today:
- Not removing objects from the attack queue if they die after they've submit their next move.
- Not auto changing target to another one if current target dies after an attack have been made.
But yeah, the combat system will receive a lot of updates for a while, skills etc. will be implemented really soon.
