Quote:
Originally Posted by DrakilorP2P
Because it really helps to have clear documentation. Before writing a system, it's useful to know exactly what's expected of it. When documentation exists, the programmer can read about the general idea as well as any atypical uses it will be required to face. It prevents unnecessary refactorings later on.
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I think you've missed the point of me trying to make a Final Fantasy wannabe fighting system combined with AD&D rules. In AD&D, characters have up to 170ish max health at higher levels, while in most Final Fantasy's it go up to 9999. Tweaking is bound to happen.