Quote:
Originally Posted by Chompy
As Zero said, you can't edit the projectile object  Would be cool to edit it though.. instead of making a new one to reflect a projectile we could just alter the angle variable..
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The point of the projectiles is that you only have to transmit network data once at creation. The client and the server then runs their own versions of the projectile, minimizing unnecessary traffic. I think that's a reasonable tradeoff.