Thread: Duping
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  #15  
Old 06-03-2008, 07:24 PM
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Quote:
Originally Posted by [email protected] View Post
hmm no its not? lol
It is. You left the main problems open. The actual functions handling items are in a class joined to the player, and items are stored in clientr.vars. You cannot say this isnt insecure.

Last edited by TSAdmin; 06-05-2008 at 01:46 AM.. Reason: Fixed the spelling, now people can stay on topic!
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