Quote:
Originally Posted by cbkbud
You're on fault for not even reporting it.
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You are on fault? Nice try, eggbert.
Anyhoo if the damage was done serverside then this shouldn't be much of a problem... Kill the player serverside and the baddy should move on regardless of if the player's client is frozen. When he unfreezes, the events should catch up and he should be killed. Freezing your client shouldn't stop serverside processing on your player.
But I know from expierence that most of the Zodiac's combat system was done clientside.... Many, many patches.... You make the fix, Andrew...Don't make players suffer for your lack of ingenuity. Don't be lazy now.