Quote:
Originally Posted by cbkbud
Well, it could probably be made possible so it kept track of your average lag (I made a script for this), and then if it was significantly different than the average from four pings ago, then shut 'em down for a bit, etc.
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I told you, the window opens and closes so fast that its not detectable.
Edit: Depending on the system that is. Also, you must first test if your system can handle 100+ players.