
10-23-2007, 01:58 PM
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ǝɔɐɹq ʎןɹnɔ
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Join Date: Dec 2006
Location: Germany
Posts: 5,153
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Well, as far as I know, W**ld of W**c**ft only detects if the memory of the game is actually changed, not if something is open. But still, if that happens, the game doesnt shut down, it just sends the data to Bl**z**d, and you might get banned sooner or later.
I dont know if something like that would be possible with Graal, but I think it would be better if it would detect if the memory editor is used to manipulate Graal, or is just open.
About the "Memory Editor" string not sending messages to the RC clients, that also happened with the 2.x clients, so its probably something left over from back then. |
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