Quote:
Originally Posted by napo_p2p
Yes, but I made these suggestions with a script in mind (online level link editor). If I decide to release it (and implemented the way you've suggested), then it would mean all npcs would need that bit of code in it.
The origx, origy thing isn't totally needed (I could still generate some type of dropdown menu given the text contents of a file), but having it would make things more like the offline level npc editor.
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Wouldn't be a difference, really.
When you move an NPC, simply save its position before moving it, which in turn would be your original coordinates.
You'd have to a bit more elaborate to explain exactly why you couldn't do it this way.